#ifndef ROBOTMOVECOMMAND_H
#define ROBOTMOVECOMMAND_H

#include "Robot.h"
#include "Direction.h"
#include "GameCommand.h"

class RobotMoveCommand: public GameCommand
{
public:
	RobotMoveCommand(Robot* receiver, const Direction& direction);
	RobotMoveCommand(const RobotMoveCommand& rhs);
	virtual ~RobotMoveCommand();

	void Execute();
	GameCommand* Clone() const;
	
protected:
private:
	Robot* robot;
	Direction moveDirection;
};

#endif //ROBOTMOVECOMMAND_H
